![]() Then, use the chart on the other page to convert them in order to figure out which ones need to be “open. So, from left to right, it’s the first symbol on the piano keys, the fourth, and the sixth. Open Norah’s journal and find which symbols match with the numbers jotted down from the puzzle in the ship. ![]() Now, head back to the big area with the well in the ground. To your right, you’ll have a view of the ship, while to your left, you’ll find a painting of the structure. There isn’t too much to look at if you choose to head up the stairs. There’s also a calendar on the wall you’ll want to take note of here as well. Then head back to the piano and hit all of the keys, Norah will journal everything down. The one she writes down matches with the symbol for the tide she took note of earlier. Turn it on, flip through it, and Norah will take note of one slide in particular. Open it, and you’ll see more symbols similar to the ones you found earlier that also connect with the piano keys. To the right of this piano, you’ll find a case. In this little cave, you’ll find another tent up ahead with a small piano contraption on the table inside it. In front of the two tents on the left, you’ll find another switch to flip. However, you need to get power running into it. Instead, head back down to the main camp area. Though this is the main puzzle area, don’t worry about it right now. Head down them and take note of the symbols at the bottom indicating the tide And finally, to the right of the area with the instructions, you’ll find stairs. This sheet inside it gives basic details on how this structure, and the symbols around it, work. To the right of it, by a light, you’ll also find a little box to open. Hit it and it’ll flip over to show some symbols and that black ooze again. Just ahead of it, you’ll find a strange mechanism. Make your way up and around and you’ll reach another well in the ground. Check out the various items in and around this tent, then turn around and take the wooden plank path behind you. You’ll find a lit-up workshop on your left. But first, take a left and head down the path by the tents. Flip this, and it will illuminate the camp in front of you. Once you get outside, there’ll be a switch to your left with a blinking red light on it. ![]() Make sure to flip that before heading down. However, there’s a switch mounted on the wall near the top of the ladder that sends the electricity outside. You have found all the murals on the island.Once you’ve got the code from the ship mechanism puzzle, head back out of the ship. Once you go through the door and go up the stairs to the right, you'll see the last mural in the game, unlocking: The next door combination is 1-5, 2-4 and 3-5. Head back to the puzzle pentagram and clear the constellation once again. ![]() Interact with another palm panel here and then interact with the fish statue ahead. Head through the door and go down the stairs, interact with the mural on the left before going through the palm panel and swimming forward. The next door combination is 1-2, 3-2 and 4-4, then the other door on the left should open up. Then head back to the pentagram puzzle and clear the constellation. Head through the door, but be sure to interact with the mural before going up the stairs and interacting with another fish statue. Then do 1-5 and 4-5 to open the next door on the left. Head back to the pentagram puzzle and clear the constellation if it is there by redoing the combo 1-4 and 3-4. As early as Chapter 3 in this case Requiring deep exploration and problem solving skills needed to see the game through, the solutions to the tidal organ puzzle is unexpectedly challenging. Go through the door and interact with the mural on the right, before continuing on up the stairs to find another fish statue to interact with to get another mark. Call of the Sea is an idyllic looking adventure/exploration game that hides some of the trickiest, most finicky puzzles known to man. ![]() The first door to open is 1-4 and 3-4 (so rock 1 and symbol 4, then rock 3 and symbol 4) and the constellation door on the right will open. Then you need to look at the second picture to figure out which symbol on that rock to press in order to open the constellation doors. You will need to use the first picture for the first number to figure out which rock to interact with. ![]()
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